//==============================================================================
// Frisian Raider_anim.txt
//==============================================================================

import norse_sword_anim.txt
import Large_Norse_Shield_anim.txt

//==============================================================================
define Head
{
   SetSelector
   {      
      set hotspot
      {
         version
         {
            Visual Cavalry N Jarl Head Standard
         }
      }
   }
}

//==============================================================================

define heroglow
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Glow Small
		}
	}
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================

define NorseAxe
{
   set hotspot
   {
      version
      {
         Visual Special N Einheriar Axe Standard
      }
   }
}

//==============================================================================

define LargeNorseShield
{
	SetSelector
	{

			set hotspot
		{
				version
			{


               Visual attachments viking shield
	           ReplaceTexture viking shield1/viking shield10
            }
		}
	}
}


//==============================================================================

anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
						Visual Infantry N Huskarl_boredA
		ReplaceTexture Infantry N Huskarl Standard/Strider map
		ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
						connect RightHand NorseAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
						Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryBoredA
					ReplaceTexture hero c immortal/Strider map
					ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand NorseAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}
//==============================================================================

anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual Infantry N Huskarl_IdleA
				ReplaceTexture Infantry N Huskarl Standard/Strider map
				ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
				connect RightHand NorseAxe hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryIdlea
					ReplaceTexture hero c immortal/Strider map
					ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
					length 2.0
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand NorseAxe hotspot
				connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}
//==============================================================================

anim Build
{
	SetSelector 
   {
	set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
					ReplaceTexture Infantry N Huskarl Standard/Strider map
					ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
}

//==============================================================================

anim Walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
			Visual Infantry N Huskarl_WalkA
		ReplaceTexture Infantry N Huskarl Standard/Strider map
		ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
		connect RightHand NorseAxe hotspot
		connect LeftForearm LargeNorseShield hotspot
		Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryA
					ReplaceTexture hero c immortal/Strider map
					ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag FootstepLeft 0.30 true	
					tag FootstepRight 0.80 true	
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand NorseAxe hotspot
		            connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}
//==============================================================================

anim RangedAttack
{
	SetSelector 
   {
		set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
					ReplaceTexture Infantry N Huskarl Standard/Strider map
					ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					connect RightHand NorseAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		}

//==============================================================================

anim Death
{
	SetSelector 
   {
		set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					ReplaceTexture Infantry N Huskarl Standard/Strider map
					ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
					//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section
					connect RightHand NorseAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect FRONTABDOMEN heroglow hotspot
					connect ATTACHPOINT soul hotspot
			    connect ATTACHPOINT soulaurora hotspot
			    connect ATTACHPOINT heavenlight hotspot
			    connect ATTACHPOINT soulbirth hotspot
				}
			}
		}
		}

//==============================================================================

anim Flail
{
	SetSelector 
   {
		set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					ReplaceTexture Infantry N Huskarl Standard/Strider map
					ReplaceTexture Infantry Cavalry N Jarl Head Standard/Strider head
					connect RightHand NorseAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect FRONTABDOMEN heroglow hotspot
					connect ATTACHPOINT soul hotspot
			    connect ATTACHPOINT soulaurora hotspot
			    connect ATTACHPOINT heavenlight hotspot
			    connect ATTACHPOINT soulbirth hotspot
				}
			}
		}
	}

//==============================================================================

anim Cinematic
{
   SetSelector
   {
      set hotspot
      {
         name Huskarl_aomsp28hurlcabin
         version
         {
            VisualGranny NHuskarl_aomsp28hurlcabin
         }
		}
		set hotspot
      {
         name Huskarl_aomsp28idont
         version
         {
            VisualGranny NHuskarl_aomsp28idont
         }
		}
		set hotspot
      {
         name Huskarl_aomsp27giant
         version
         {
            VisualGranny NHuskarl_aomsp27giant
         }
		}
		set hotspot
      {
         name Huskarl_cined1crouchidle
         version
         {
            VisualGranny NHuskarl_cined1crouchidle
         }
		}
		set hotspot
      {
         name Huskarl_cined1firstthe
         version
         {
            VisualGranny NHuskarl_cined1firstthe
         }
		}
		set hotspot
      {
         name NHuskarl_aomsp30notlong
         version
         {
            VisualGranny NHuskarl_aomsp30notlong
         }
		}
		set hotspot
      {
         name NHuskarl_aomsp33midspeared
         version
         {
            Visual NoHuskarl_aomsp33midspeared
         }
		}
	}
}